As in Call of Duty 2 and 3 , enemies will keep infinitely respawning until the player moves forward, albeit at a slower rate, giving the player more time to maneuver before moving on. The game -- whilst only being moderately difficult at points -- has many levels that are incredibly challenging and can be seen as some of the most difficult in the series. This includes " One Shot, One Kill ", " Heat ", and " No Fighting in the War Room " which will often see the player die many times before successfully progressing further into the mission.
The new sprint ability makes this game easier and faster to complete in comparison to the previous three games, but the player should not abuse it as they cannot shoot, reload nor throw grenades while running. Stealth missions are also rather easy for the most part, as long as the player doesn't blow their cover.
Completing a block of between one to three missions on Veteran awards the player an achievement worth 40 gamerscore and completing the entire game in Veteran difficulty will award 90 gamerscore. The Veteran difficulty in Call of Duty: World at War is arguably the most difficult in the more recent releases due to the enemy AI's tendency to throw several grenades at the player at one time and the respawning happens at a frighteningly fast pace, giving the player a smaller window of opportunity to move forward than other games.
This will force the player to run away from the grenades, causing them to run away from cover and most likely run backward or into the firefight. Grenades with the indicator barely showing will not instantly kill them but it will stun and weaken them. The campaign itself will often see the player switching between the fight in both the Pacific and Europe, with the player taking control as troops from both the United States and the Soviet Union.
Like its predecessor Call of Duty 4: Modern Warfare , the game features missions which can leave the player in hours of frustration such as "The Heart of the Reich" and " Downfall " -- which can be seen as two of the hardest missions in the series to date. However, players will often see that the AI's have a tendency to not be too difficult when taken one-on-one, and can often be picked apart with patience and continuously moving forward. After each mission completed on veteran, 30 gamerscore will be awarded and gamerscore if the game is completed on Hardened or Veteran difficulty.
In addition to that, the player will have about a quarter of their normal health, and gain about a quarter of all the checkpoints available on the other difficulties.
Completing a block of between one to three missions on Veteran award the player an achievement worth 25 gamerscore on the Xbox , or a silver trophy on the PS3.
In addition to Veteran being available to players in campaign, it is also available to players in Special Ops. This is the hardest of all three available difficulties, but will award the player with three stars, if the mission is finished and the other player is also on Veteran, if there is another player. There are a total of four achievements that require the player to beat a certain number of missions on Veteran difficulty worth gamerscore total on the Xbox , or one bronze trophy, two silver trophies, and one gold trophy on the PS3.
Once again it incorporates infinitely spawning enemies at some locations in the levels -- although grenades are not as rampant. Some examples of infinite respawn of enemies that will only stop if one advances further into the mission are the missions Executive Order and S.
However, it is a considerable challenge to complete even the first set of missions on Veteran, and there are even a couple of achievements not related to mission completion that require Veteran difficulty to be selected, such as Light Foot , which requires the player to escape the ship in " Project Nova " within 45 seconds.
It is arguably harder than the Modern Warfare series due to the fact that checkpoints are more spread out than those games, yet not as much as in Call of Duty 3. Checkpoints quite often will spawn the player into an open firefight which will require quick reactions to evade the incoming fire. Enemies tend to be much more accurate and more agile in this instalment than in its predecessors. The player will only have a quarter of their health and can be killed by a mere burst of bullets by a single enemy if they are not careful.
Although not thrown as much as in the previous games excluding Modern Warfare 2 , grenades are still thrown casually by enemies, which will often heavily stun the player or kill. Warzone Containment Protocol Turn Up the Heat in Season Six! Pro Tips: From the League to the Lobby. Call of Duty: Modern Warfare. Blockbuster-Kampagne, Mehrspieler und Zombies. Call of Duty: Vanguard. Call of Duty: Battle Pass.
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